Mr Rohit Chauhan at the Harmonising ESG, CSR, CDR and SDGs, an India 2047 - Centre of Excellence Workshop

Mr Rohit Chauhan

Mr Rohit Chauhan

Director, Public Policy, Head Digital Works

  • Compared past gaming addiction (e.g., Counter-Strike) to current social media addiction, emphasising the role of sophisticated algorithms in driving this addiction.
  • Highlighted the difficulty of regulating offshore and global digital service providers, questioning the practicality of shutting down the domestic gaming industry without addressing global players.
  • Stressed the importance of recognising both the positive and negative aspects of digital technology and the need for pragmatic and balanced regulation to mitigate harmful effects.
  • Called for increased awareness of digital service usage and risks and developing in-house capabilities to track and control manipulative practices.
  • Advocated for practical, evolving regulatory measures with strong government involvement and oversight, based on real-world experiences.
  • Supported industry self-regulation, complemented by robust governmental oversight to ensure effectiveness and compliance.
Regulation

Regulation

  • Practicality of shutting down the gaming industry, highlighting the difficulty in controlling offshore and global digital service providers.
  • Suggests shutting down domestic services without considering global players is impractical in a democratised internet environment.
  • Regulation should be based on pragmatic thinking and a balanced approach, recognising both digital technology's positive and negative aspects.
Enhanced Oversight and Control

Enhanced Oversight and Control

  • Establish a dedicated regulatory body to oversee digital technologies, including gaming and social media platforms.
  • Implement stringent reporting and monitoring mechanisms to track digital service providers and their practices.
  • Develop capabilities to monitor and control manipulative practices such as deep fakes and surrogate advertisements.
In-House Capabilities

In-House Capabilities

  • Invest in research and development to build in-house technological capabilities for tracking and mitigating harmful digital practices.
  • There is a need for awareness of how digital services are used and the development of sophisticated algorithms to track and control manipulative practices such as surrogate advertisements, deep fakes, election manipulation.
  • Implement public awareness campaigns about the risks of digital addiction and the manipulative nature of algorithms.
  • Introduce educational programs in schools and colleges to teach young people about responsible digital usage and the dangers of excessive screen time.
International Collaboration

International Collaboration

  • Collaborate with international partners to address offshore players' challenges in the gaming industry.
  • This could involve negotiating agreements for cross-border regulation and sharing best practices for oversight and enforcement.
  • Take proactive steps to intervene in the gaming industry and establish clear regulatory guidelines.
  • Invest in building institutional capacities within government agencies to regulate the gaming industry and address emerging challenges in the digital space.
Stakeholder Engagement

Stakeholder Engagement

  • Engage with various stakeholders, including industry representatives, consumer advocates and civil society organisations, to ensure that regulatory measures are balanced and effective.
  • This could be a consultation process, public hearings and ongoing dialogue with relevant stakeholders.
Participants at the Workshop Harmonising ESG, CSR, CDR and SDGs

Participants at the Workshop Harmonising ESG, CSR, CDR and SDGs